Why 'bad' items in games need to exist

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Why 'bad' items in games need to exist
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The good, the bad, and the ugly: there's usually a reason behind the garbage gear in videogames.

Did you wear the Colovian Fur Helm? If you played Morrowind you probably did. The Colovian Fur Helm is a piece of armor you can easily get at the start of the game—it literally falls out of the sky for you, being worn by a wizard whose spell doesn't work as intended—and you'll probably keep it for a while. At the start of Morrowind decent helmets are hard to come by, especially if you're cheap. The downside is that the Colovian Fur Helm looks like a big hairy nipple.

The Flakker for instance is a shotgun that shoots multiple explosive projectiles. They detonate at medium range, making it almost worthless against distant or nearby enemies. Plus, it fires very slowly. While the Flakker seems underwhelming for a weapon of 'legendary' rarity, it does have its uses. The sniper character Zer0 can combine it effectively with his Rising Sh0t ability, which lets him earn bonus damage for a short duration after every successful attack.

“Aubergine is the most divisive character in the game,” says developer Tim Dawson, “some people dig her, but a lot of players couldn't get their head around controlling her Helo drone while moving. She was meant to be an out-there character and push the envelope in terms of twin-stick shooter mechanics, but because she takes so much more work to get good at, plenty of people never did.”

Accelerate came off worst of the three by a fair margin. “Despite boosting speed, decreasing damage taken and pulling battery and weapon orbs in, some players began actively avoiding Accelerate,” says Dawson, “seeing it as a wasted opportunity to grab one of the other two power-ups, both of which had more overt offensive potential.

Gear that has negatives as well as positives generally gets picked less than items that are a straight benefit. — Morgan Jaffit If every card in Hand of Fate or Hearthstone was perfectly balanced for use with every playstyle, there would be no thrill to finding ones that suit you.

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