Microsoft has suggested it would make full use of PlayStation features when releasing Call of Duty games, should it acquire Activision, and that the likes of haptics would make Sony versions of the games 'beyond parity' with Xbox ones
Microsoft’s response implies that any future Call of Duty games released on PlayStation consoles would still include that feature, even if it made the PlayStation version superior.“The Parties note, in particular, that there is no basis in the Provisional Findings for what would essentially amount to a “beyond parity” obligation, requiring Microsoft to develop a PlayStation version of CoD which has more features than the Xbox version,” the company writes.
It goes on to explain that the concern being raised by Sony is that a PlayStation version of Call of Duty published by Microsoft could see the Xbox company including “fewer features” or “degrading the graphical quality”, but claims that in reality it’s in Microsoft’s best interests to release the best version of the game it can so more people will buy it.
“As Microsoft will be shipping CoD on PlayStation in compliance with its remedy commitments [redacted], Microsoft will have every incentive to develop games with optimised support for PS5 features, such as haptics, and future consoles in order to maximise sales on the platform,” it claimed.of Call of Duty games on PlayStation consoles should it acquire Activision Blizzard.
“Swiftly detecting any diversions from, and ensuring compliance with, a commitment as to technical or graphical quality would be challenging,” Sony stated. “For example, Microsoft might release a PlayStation version of Call of Duty where bugs and errors emerge only on the game’s final level or after later updates.
“Even if such degradations could be swiftly detected, any remedy would likely come too late, by which time the gaming community would have lost confidence in PlayStation as a go-to venue to play Call of Duty.”Xbox tells UK regulator “there is no basis” for offering Sony a longer licensing agreement
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