How Metal Gear Solid Master Collection Changes the Psycho Mantis Fight

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How Metal Gear Solid Master Collection Changes the Psycho Mantis Fight
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Konami has kept the Psycho Mantis fight memorable in Metal Gear Solid.

Metal Gear Solid is one of the crown jewels of the original PlayStation. The game was one of the very best games on the system, and featured several moments that have since become iconic. One of these moments is the fight with Psycho Mantis, a villain that could read the player's mind. The villain rattled off video games the player had spent time with, and could decipher the player's moves ahead of time. In reality, Mantis was reading the game's memory card and controller inputs.

In the original Psycho Mantis fight, players had to switch their controller to the second port on the PlayStation system, in order to prevent Psycho Mantis from"reading their mind." In the 25 years since, most players have stopped using wired controllers, so Konami was also forced to come up with a workaround. In Metal Gear Solid Collection Vol. 1, players can go into the pause menu where they can virtually"change the controller slot.

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