This crypto advocate has an idea: fill future games with poor people playing human-controlled non-playable characters (NPCs).
But if the rise of "play-to-earn" games is anything to go by, the reality looks far more like a nightmare. Take the gamers in the developing world who found a new way of earning a living with these games — before, in many cases, getting the rug pulled out from beneath them.
"With the cheap labor of a developing country, you could use people in the Philippines as NPCs," Mikhai Kossar, an NFT gaming consultant,These NPCs could "just populate the world," he said, or "maybe do a random job or just walk back and forth, fishing, telling stories, a shopkeeper, anything is really possible.
reports, have already exploiting the wealth gap between the Western and developing world to build "guilds" in Axie and the similar game Critterz, sometimes employing hundreds and taking a cut of their proceeds. The guild head didn't see a problem with any of this, arguing it's a worthwhile way to make money, not soul-crushing, repetitive labor.. "I couldn’t tell you what the hourly rate comes to, but I could tell you that people make very little money and the cost of living is very low in the Philippines."
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