The internet's verdict on the Vision Pro is in.
headset, but very few have been lucky enough to try it. So to get a temperature check on what is arguably the biggest tech launch of the decade so far, we've rounded up all of the early verdicts and thoughts of those who were invited to get a demo of the 'spatial computer' at Apple Park.
It's way too early for full reviews of the Vision Pro, which won't be launching in the US until"later this year". But the carefully orchestrated 30-minute demos that Apple gave to some of the finest minds in tech journalism have given us an early taste of its strengths, weaknesses and missteps. Interestingly, most of the first look reviews so far are largely in agreement about the Apple Vision Pro. It's an exciting, premium, flawed, bold and strange headset that's clearly the first step for a new computing platform. But what's specifically good and bad about the Vision Pro experience, and should you start saving for one?. And if you just want one meta-summary of all of their findings, you can jump to 'the early verdict' section in our navigation bar.
But while the"telepathic" UI and impressive pass-through were worthy of praise, there were also downsides. The Digital Personas you can create for FaceTime calls strayed too far into the"uncanny valley", while EyeSight was described as"creepy". Still, while there are missteps, the overall experience was good."Some of the parts of the headset that I tried are the best I've ever seen in any VR headset by a mile", he concluded. Brownlee was also effusive about the potential for entertainment."I can personally say from my demo, hell yes I would pay to watch an NBA game courtside in the VR headset".
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Apple reveals $3,500 Vision Pro AR headset that puts Meta's top-tier goggles to shameTyler grew up in Silicon Valley during the rise of personal computers, playing games like Zork and Arkanoid on the early PCs his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call 'boomer shooters' now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.
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