'Anthem' Delays Its Entire Roadmap, Hasn't Fixed Loot And This All Feels Very, Very Bad

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'Anthem' Delays Its Entire Roadmap, Hasn't Fixed Loot And This All Feels Very, Very Bad
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Anthem informs its players that every upcoming update has been delayed and it's not clear when fixes are coming. Things are not looking good.

. BioWare delivered on practically nothing that was supposed to get here in April other than yesterday’s Stronghold and a live event or two, but now everything else that fans assumed would not be crammed into the final week of the month has indeed been delayed.

That would be things like a mastery system, guilds, leaderboards, various freeplay events, more legendary missions and also May’s Cataclysm, which BioWare will nowabout in May, but it almost certainly won’t be out next month. There is no revised roadmap, there are no new dates or months attached to any of these items, only a statement from BioWare that their mistake was talking about things too soon, and they’d wait to reveal stuff closer to when it was actually ready going forward.

Perhaps most biting was the section about loot in the update post, namely that BioWare knows that loot and progression are a problem, and they are working on fixes yet they have nothing to announce on the topic. No drop rate increases, no additional sources of legendaries, no word on new or missing items. And again, no promised dates for any potential upcoming changes.

This all culminated in one of the most awkward livestreams I’ve ever seen, with a dev/community team playing through the new Stronghold as chat spammed “LOOT” and all other manner of anger and confusion while the community manager explained they wouldbe talking about Stronghold, and referred everyone to the update post explaining that everything was delayed and loot wasn’t going to be fixed indefinitely. It was painful.

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